Comments on: Watch Dogs Legion PC Performance Review – 30 FPS Is Good Enough https://respawnfirst.com/watch-dogs-legion-pc-performance-review/ Tue, 26 Oct 2021 07:22:42 +0000 hourly 1 https://wordpress.org/?v=6.0.3 By: Barry https://respawnfirst.com/watch-dogs-legion-pc-performance-review/#comment-4927 Tue, 26 Oct 2021 07:22:42 +0000 https://respawnfirst.com/?p=28324#comment-4927 I tested the game on a 1660ti and a mx250, it worked rather well with rtx on 1660ti 60fps with high settings on ultra wide screen on dx11 and 30 fps in medium settings 720p on mx250 but when used with dx12 there was massive lag and fps drop on both. Optimisations on dx12 are horrible so far for any new game.

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By: Cyberloco https://respawnfirst.com/watch-dogs-legion-pc-performance-review/#comment-4639 Wed, 30 Dec 2020 08:20:01 +0000 https://respawnfirst.com/?p=28324#comment-4639 In reply to Barnaby Swift.

Aka, the game is horribly optimised and runs 20% as good as cyberpunk.

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By: Barnaby Swift https://respawnfirst.com/watch-dogs-legion-pc-performance-review/#comment-4485 Tue, 03 Nov 2020 14:50:39 +0000 https://respawnfirst.com/?p=28324#comment-4485 I assumed that this game was badly optimised as well as at first. I am running it on an rtx 2080 super, a ryzen 2700x (12 threads that generally stay at their boost speed of 4ghz) and 16GB of 3200mhz DDR4. At first running either high settings at 4K or high settings at 1080p I could not hit 60fps with both gpu and cpu usage not capped out. Even at 1080p while staring straight up at the sky I was getting low 50’s fps.
What I eventually discovered is for some reason my ram XMP profile was not engaged anymore (no idea how that happened) and my ram was only running at 2100mhz. Re-instating my XMP profile from the bios suddenly knocked my minimum fps at 1080p to around 95fps while looking at the sky and also massively reduced stuttering within the game.
I think people are overlooking how hard this game is pushing ram during open world traversal segments. I’m sitting at nearly 13GB of ram usage while driving around London and I think the super high quality assets being pushed in and out of memory constantly is what is causing issues for a lot of people. Basically this game will eat as much memory and speed as can be thrown at it and it’s a combination of cpu speed and ram clock speed that will allow you to push better frame rates. The game itself isn’t that heavy on modern GPUs (not including ray tracing) which is why usage appears low a lot of the time. The issue holding back frame rates is the cpu waiting on data to be shuffled around in ram ready to be pushed to the gpu and then the gpu waiting on the cpu to push through massive amounts of data in to the gpu memory.
I think anything less than 8+ threads at high frequencies and less than 3200mhz ram clock speed and you’re in for a bad time on any settings. Also memory speed on your graphics card is going to massive impact on a game like this as well.

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